/**
 * Object5. Interactive objects.
 */
public final class InteractiveObject {
	byte objectConfiguration;
	public SceneModel animation;
	int z;
	int anInt518;
	int anInt519;
	int anInt520;
	public int anInt522;
	int x;
	int anInt524;
	int y;
	int anInt526;
	int anInt527;
	int anInt528;
	public int uid;

	public InteractiveObject() {
	}
}
